[RAPPIDLY PAWS AT KEYBOARD AND HOLDS 'H' WHILE THE DYSLEXIA KICKS IN AS I SPAM TYPE FASTER]
WHY ARE YOU MAKING ME DO THIS?!?! [crying laughing on burning laptop]
[RAPPIDLY PAWS AT KEYBOARD AND HOLDS 'H' WHILE THE DYSLEXIA KICKS IN AS I SPAM TYPE FASTER]
WHY ARE YOU MAKING ME DO THIS?!?! [crying laughing on burning laptop]
[1st choice given to me] - Let the bodies hit the floor! Let the bodies hit the floor!
Larger super jumps take too long to build up requiring button mashing and luck. This ruins attempts to complete the game under a minute. Shouldn't the code consider 3 jumps to be enough and nothing more?
I did like this game but now that I'm playing it again and again problems do show :/
Yeah, this is less a problem with the engine, and more with how it's communicated to the player. We screwed up the explanation of the bounces-- how high you go is based on how close you are to the ground when you hit the button, not how many times you've bounced. Another thing is that if you don't bounce high enough, you can dash UP at the peak of your jump, as an extra little boost.
Not saying this isn't a problem, it totally is. The game doesn't sufficiently teach its mechanics to you, which isn't ideal, obviously. Not an excuse, just figured the extra info might help you if you're still going for under 1 minute, lol
Glad you still enjoyed the game despite its flaws!
Just got a newgrounds account yesterday. But when I heard the music and opened the presents I felt all warm n' fuzzy. Felt like I should have joined sooner haha.
better late than never, welcome aboard!
This game is really slow and I don't understand why. My laptop isn't making a sound and should be able to handle this game. The specific thing that is slow with this game is Kobold's jumping, running and slow fall. The movement of hanging objects and enemies are fine. I'm really not tempted to play the rest of the game. But I will change the review and play the rest once news of a game update comes around.
Played the whole game! I was satisfied with its ending. And the mechanics have good replay value.
Loved how the first use of clicking was used to break out the egg shell.
Age 21
Joined on 12/7/21